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Hi, I'm Bradley Hasson

Gameplay Programmer

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An Intense infinite runner platformer game. 

Made in 4 days for the It's not supposed to do that! Game Jam

Jan 2024

Coffee Run

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A fast-paced shoot'em up with a ice and fire theme.

C++ Assignment

Nov 2023

Chilled Chaos​

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A metroidvania with a space-Victorian theme.

Unity Assignment

Oct 2024

Nexorium

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Blacksmith RNG is a idle clicker game  I helped make in Unity.

Unity Assignment

August 2024

Blacksmith RNG

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Hi! I'm Bradley, a Gameplay Programmer making really cool games.

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My strengths lie in 2D projects, specifically in Godot, though I’ve also built several 3D prototypes in Unity and Unreal, applying both my programming and art skills. 

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I continue to work on projects that showcase my technical skill in coding intricate gameplay loops with many systems. 

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*All art in this website was created by me.

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